last modified: 2018-02-11
In 2007/2008, this project morphed into Gephi, developed by a team of students at Université Technologique de Compiègne (UTC).
Mathieu Bastian became the software architect.
Gephi has evolved in several major milestones:
the initial public release. Contains already the filter system.
Major overhaul of the graphics interface.
Started using OpenGL framework for graphics acceleration.
A system of plugin is created.
Introduced dynamic graphs.
Many plugins were created for Gephi, and the software started becoming much popular.
Mac computer users had issues installing Gephi on their computers because of a Java compatibility issue.
A graph engine optimized for memory is introduced: Gephi can handle much larger graphs.
The codebase for the project is "mavenized", making the code more modular and easier to maintain.
Compatibility issues with Mac OS are solved.
In 2016, Gephi is translated in French, Spanish, Japanese, Russian, Polish, Brazilian Portuguese, Chinese, Czech and German.
Eduardo Ramos Ibáñez is the maintainer of the code.
Visit the Gephi group on Facebook to get help,
or visit the website for more tutorials